The immediate mitigation is to enable Adaptive V-sync. In Quantum Break this "feature" is especially malicious and all the mitigations that we are going to use may not work at all times, though they are very effective. This is some of the worst and most annoying features that ever made their way to games, causing an unbelievable inconsistency to gameplay, and even though quite rare, there are some examples like Assassin's Creed Black Flag and unfortunately Quantum Break. Game is using a bad implementation of double-buffered V-sync (at least it appears to) which is locking your framerate to half the refresh rate whenever it "thinks" you cannot maintain framerate at your max refresh rate. If you are using AMD graphics card you need find a corresponding setting by yourself, because I don't have any experience with AMD tools.Ĭontinuing a streak of totally game breaking issues, here are the dreaded 30 FPS locks. Fortunately a simple setting from Control Panel saves the day. This kind of frame pacing issues are very uncommon and I haven't dealt with anything like this in years. Here is a picture for a reference (I am using a picture from the web because my Control Panel is not in English and there is no option to change language)Īfter applying this setting frame pacing should be correct and camera movement should feel smooth again. Then hit Apply and keep the panel open because you will need it later. Then you need to look for Maximum Pre-rendered Frames setting and set it to 1.
If not, file is located at Steam\steamapps\common\QuantumBreak\dx11 If you opened the game recently, it should be on the list automatically. If you are using NVIDIA graphics card, open NVIDIA Control Panel, go to Manage 3D Settings, click Program Settings, click Add and choose QuantumBreak.exe file. Thankfully this issue is not inherent to the game and can be fixed. Camera movement is extremely jittery and inconsistent, regardless of framerate, meaning that no matter how high your framerate may be, game will still feel stuttery and unsmooth. You can still freely adjust all other settings, just don't touch the resolution setting because if you change it then you will have to go through the same process again.įrame pacing in fullscreen mode is horrendous, especially with V-sync enabled. Note that the reported resolution in game menu is going to change to 1280x800 after that, but it is incorrect, obviously. For me it looks like this:Īs long as your aspect ratio is supported by the game everything should work properly. Open renderer.ini in Notepad and edit "m_iResolutionX" to your horizontal resolution and "m_iResolutionY" to your vertical one. We need to access config file and enter desired resolution manually. I am using 3840x1600 ultrawide, and game was showing all possible resolutions in the menu including other ultrawide ones, except for my native, and except for DSR resolutions.įortunately the fix for this issue is very simple.
Quite a few users reported this issue, and it happened to me as well. One of the most basic issues is that the game may not detect native resolution.